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Producer-Lead-MGS-Epic Job

Date: Nov 22, 2009

Location: Redmond, WA, US

Producer-Lead-MGS-Epic
Job Category: Software Engineering: Creative
Location: United States, WA, Redmond
Job ID: 703503
Product: Xbox Gaming
Division: Entertainment & Devices Division

JOB DESCRIPTION:
Microsoft Game Studios (MGS) is looking for a Lead Producer to lead the publishing side of games made by Epic: Gears of War and Shadow Complex.

You will work with an experienced team at MGS and the world-class developers at Epic to drive the success of Gears of War and Shadow Complex in the highly competitive and fascinating world of interactive entertainment. Executing on a major franchise takes many traits, but above all else stand teamwork, leadership and a dedication to excellence. Coordinating the efforts of large hit between two large teams at Microsoft and Epic is a big responsibility. We're looking for the best and brightest to help us continue to drive the success of the MGS and Epic partnership.

RESPONSIBILITIES:
As a Lead Producer on the Epic franchises in MGS, you will work directly with an Executive Producer to help lead our Gear of War and Shadow Complex efforts.

This role has a wide range of responsibilities:
Build a strong working relationship with the game development team and help them with any obstacles to ensure that the game is "fun" and on time. When working with our premier development partners, it is also critical to have a thorough understanding and love for the genre of games in the genre they are working on. The goal is to deliver the best games ever produced in this genre.
Lead a large cross-functional "virtual" team, including groups as diverse as: Programming, Art, Game Design, Audio, Test, Marketing, Content Publishing, User Research, Localization, Business Development, Finance, Legal, GeoPolitical, web site development teams, and more.
Lead, grow, and manage a small team of producers across both Gears of War and Shadow Complex.
Identify problems in advance and drive creative solutions to fix them. A Lead Producer needs to be able to see challenges before they arise, create plans to manage the tasks and alleviate the risks, and pitch in to execute those plans as needed.
Work with the Epic and the teams in MGS Publishing to balance the game schedule and milestones with the fun/quality of the game.
Drive communication between MGS and development partner, within MGS, and across MGS and the rest of the Xbox organization. Provide regular status to the various MGS teams, including conducting internal reviews with leads and MGS Management.

QUALIFICATIONS/SKILLS:
Deep Experience Shipping Games. You must have experience shipping AAA current generation games through multiple product cycles.
Passion for and Knowledge of Games. The first requirement is to love video games. The second is to understand what makes a great video game.
Strong Cross-Team Communication Skills. You can talk to creatives (e.g. artists and game designers), technical people (e.g. programmers), and non-technical people (e.g. PR and Marketing) alike. When conflicts occur, you bring people together, you listen, you mitigate, and you resolve.
Deals with Ambiguity. There is no instruction manual on how to be a great Games Program Manager. You use your instincts, experiences, and team to identify, assess, and solve problems quickly and frequently. We're looking for a Lead Producer that drives solutions and not someone that just reports problems.
Exceptional Organization Skills. You are detailed and organized. You never let anything fall through the cracks. You are clear, concise, and specific. When you participate in a meeting, you clarify, capture and follow up on all action items.
Travel. You can expect to make four or more trips a year. Additional domestic travel may also be required.

*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: MGS


RID:862984


Nearest Major Market: Seattle
Nearest Secondary Market: Bellevue


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